Pillars of Eternity has been delayed, but not into eternity – it's now due out in early 2015, rather than late 2014. Obsidian Entertainment announced the delay on publisher Paradox Interactive's forums.
"Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible," Obsidian CEO Feargus Urquhart said. "We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait."
Pillars of Eternity was Kickstarted in 2012, raising just shy of $4 million. In its post today, Obsidian said it recognizes that fans and financial backers of Pillars of Eternity are eager to play the complete game, but the extra time will allow developers to address feedback they've received from the beta.
Pillars of Eternity was delayed once before, in February this year. We had a chance to play the game in its early form in August, and found it to be splendidly unsimplified.