Middle-earth: Shadow of Mordor has, like its Gondorian ranger hero, been quietly sneaking around the outskirts of the video game world for the past year. Studying weaknesses. Plotting routes of destruction. Revealing itself only when it's far too late to resist its vicious attacks!
As discussed in our review of Shadow of Mordor, developer Monolith has turned in an open world game that is both deeply familiar and seductively inventive. All that sneaking and brawling sure looks like Assassin's Creed and Batman, but the Nemesis System makes it something else altogether. Is it different enough, though? Will hardcore Arkham City fans find new things to love? How about people burnt out on open world games? What about people who don't like Tolkien? Joystiq will discuss all that and more in our roundtable discussion.
The staff will host a Google Hangout starting at 2:30PM EST. Want to chat with the crew? Follow along on Google Plus, right here in this post, or at Joystiq.com/Twitch.